#include "../include/geometry/circle_intersect.cpp"
#include "../include/template/initialize.cpp"
using namespace std;
using P = Point<float11>;
using L = Line<float11>;
using C = Circle<float11>;
int main() {
float11 cx, cy, r;
cin >> cx >> cy >> r;
C c(P(cx, cy), r);
int q;
cin >> q;
for (int i = 0; i < q; ++i) {
P la, lb;
cin >> la >> lb;
L l(la, lb);
vector<P> res = is_cl(c, l);
P pa = res[0], pb = (res.size() == 2 ? res[1] : res[0]);
if (pa > pb) swap(pa, pb);
cout << pa << " " << pb << endl;
}
}
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