aoj-CGL_3_C.cpp
#include "../include/geometry/polygon.cpp"
using namespace std;
using P = Point<float11>;
using G = Polygon<float11>;
int main() {
int n, q;
cin >> n;
G poly;
P p;
for (int i = 0; i < n; ++i) {
cin >> p;
poly.push_back(p);
}
cin >> q;
for (int i = 0; i < q; ++i) {
cin >> p;
cout << is_in_polygon(poly, p) + 1 << endl;
}
}