aoj-CGL_3_A.cpp
#include "../include/geometry/polygon.cpp"
#include "../include/template/initialize.cpp"
using namespace std;
using P = Point<float11>;
using G = Polygon<float11>;
int main() {
int n;
cin >> n;
G poly;
for (int i = 0; i < n; ++i) {
P p;
cin >> p;
poly.push_back(p);
}
cout << area(poly) << endl;
}