aoj-CGL_2_C.cpp
#include "../include/geometry/intersect.cpp"
#include "../include/template/initialize.cpp"
using namespace std;
using P = Point<float11>;
using L = Line<float11>;
int main() {
int q;
cin >> q;
while (q--) {
P a, b, c, d;
cin >> a >> b >> c >> d;
L l1(a, b), l2(c, d);
P res = is_ll(l1, l2);
cout << res << endl;
}
return 0;
}